Archive for the “Development” category

Managing Complex UX Deliverables

by jpreardon on July 21, 2011

Sometimes, people forget that the various UX deliverables on a given project are strongly interrelated. By this, I mean that a deliverable influences and informs downstream deliverables, while the downstream deliverables should support and expand on those that were created (…)

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Advice for Small UX Teams

by jpreardon on July 20, 2011

Out of necessity, people on small user experience teams need to be generalists, especially when they are a team of one or two. UX Matters has some great pointers for small UX teams, from selling yourself to getting things done (…)

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Metaphors for Explaining Pair Design

by jpreardon on July 19, 2011

It can be difficult to explain the ways by which things get created. The people at Cooper generally have two roles on their pair design teams: Generators and Synthesizers. But,this nomenclature may not go over so well “with parents or (…)

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HOWTO: Tracking Social Engagement in Google Analytics

by jpreardon on July 18, 2011

The social engagement tracking in Google Analytics is great. Google +1 works by default if you use the +1 Button Creator. However, one needs to do a bit of configuration to get tracking working for other things like Twitter tweets (…)

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Wireframe Primer

by jpreardon on July 16, 2011

Wireframes are old hat to anyone who has been working on web sites and applications for more than, say, 5 minutes. However, for those that aren’t involved in web design, wireframes can be a bit of a mystery. If you’re (…)

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iPhone Fireflies 3

by jpreardon on July 15, 2011

The video above shows the movement of over 800 iPhones in Europe during April 2011. There are a few other versions of iPhone Fireflies 3 at crowdflow.net. By the way, Crowdflow is collecting iPhone location log files in order to (…)

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How to Win a User Experience Debate

by jpreardon on July 13, 2011

Stakeholders generally provide plenty of design feedback. Sometimes it’s good, sometimes it’s not. Sometimes the feedback is so counter to a good user experience that you, as the UX designer, are compelled to take a stand. If you’ve been around (…)

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Three Tactics for Better Wireframe Presentations

by jpreardon on July 12, 2011

Wireframes can be misconstrued by stakeholders if they are not presented in the right way. Everyone has their own way of presenting wireframes, and most are always on the lookout for ways to improve. These three tactics for making more (…)

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Tracking Social Plugins with Google Analytics

by jpreardon on July 7, 2011

Google Analytics has a few handy reports for tracking social plugin activity on your site. If you’re using the standard Google +1 implementation, +1 activity should get tracked automatically without further coding. However, for other plugins like Twitter and Facebook, (…)

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Orienteering vs. Teleportation: Designing for Both Novices and Experts

by jpreardon on July 6, 2011

One of the challenges faced by user interface designers is how to make the interface work for novices, experts and everyone in between. These groups come to a site or application bringing different types of knowledge, therefore they require different (…)

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