Archive for the “Development” category

iPhone Fireflies 3

by jpreardon on July 15, 2011

The video above shows the movement of over 800 iPhones in Europe during April 2011. There are a few other versions of iPhone Fireflies 3 at crowdflow.net. By the way, Crowdflow is collecting iPhone location log files in order to (…)

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How to Win a User Experience Debate

by jpreardon on July 13, 2011

Stakeholders generally provide plenty of design feedback. Sometimes it’s good, sometimes it’s not. Sometimes the feedback is so counter to a good user experience that you, as the UX designer, are compelled to take a stand. If you’ve been around (…)

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Three Tactics for Better Wireframe Presentations

by jpreardon on July 12, 2011

Wireframes can be misconstrued by stakeholders if they are not presented in the right way. Everyone has their own way of presenting wireframes, and most are always on the lookout for ways to improve. These three tactics for making more (…)

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Tracking Social Plugins with Google Analytics

by jpreardon on July 7, 2011

Google Analytics has a few handy reports for tracking social plugin activity on your site. If you’re using the standard Google +1 implementation, +1 activity should get tracked automatically without further coding. However, for other plugins like Twitter and Facebook, (…)

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Orienteering vs. Teleportation: Designing for Both Novices and Experts

by jpreardon on July 6, 2011

One of the challenges faced by user interface designers is how to make the interface work for novices, experts and everyone in between. These groups come to a site or application bringing different types of knowledge, therefore they require different (…)

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Experience Modeling

by jpreardon on July 5, 2011

How can one go about effectively communicating user experience design to their team? Marc Sasinski puts forth one method in his article, Experience Design Models. He walks through the example of an online service that pays household bills to demonstrate (…)

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Prototypes Application Creates Quick iPhone Prototypes

by jpreardon on July 2, 2011

Sometimes it’s hard to understand how a particular design is going to work from a user experience standpoint, especially on a mobile device. With the Prototypes application you can quickly turn design comps (or even wireframes and sketches) into a (…)

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+1 Reporting in Google Analytics and Webmaster Tools

by jpreardon on June 30, 2011

Both Google Analytics and Webmaster Tools have built in +1 reporting now. This will make tracking +1 activity a bit easier. Obviously, Google +1 isn’t the only game in town when it comes to social sharing. Google Analytics also provides (…)

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Requirements and User Experience

by jpreardon on June 27, 2011

Greg Laugero has an excellent writeup on Matching Requirements with User Experience at Johnny Holland Magazine. His examples of enhancing requirements, which are often incomplete, with interaction design tools, such as user stories, during the design phase are great. This (…)

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Assessing a Team’s UX Skills

by jpreardon on June 24, 2011

Jared Spool posted an article on Assessing Your Team’s UX Skills back in 2007. He recently linked to it again, and for good reason. It’s an excellent read, and contains a simple test for assessing your UX team. Ensuring that (…)

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