Brad Frost and Dan Mall posted a video of them collaborating on a site redesign. For nearly two hours, they are live designing, coding and narrating their process–I watched the whole thing. I imagine that this is what it’s like for gamers watching a great team on YouTube or Twitch.
Here are several points that really stood out to me:
- On designing in the browser
- “Everything that I make is discardable”
- “The tools don’t matter, its all means to an end”
- Dev shouldn’t be paralyzed, iterating on the real stuff
- Do all things, all of the time
- Designers can own some of the code (e.g. variables, design tokens)
- Use the right tool for the job
- “Clients need to see the comp to sign off”
- Not all code is implementation
- On designer/developer collaboration
- Everybody’s energy should be going into building the best product possible
- Overview of the collaborative process